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RS:Evolution of Combat Launches 20th November |
Abilities: These are a replacement for the old special attacks found on weapons, but they're an whole different beast. Divided up into three classes: basic, threshold and ultimate, these do more damage than regular attacks and cause a range of nasty negative effects to your opponent, such as damage over time or stuns. Some may even bestow positive effects, healing you or further boosting your damage output for a set amount of time. Making sound use of abilities will push your combat prowess to new heights.
Adrenaline: This new resource is built each time you hit an enemy with an auto-attack, or with a basic ability. It's spent when you use the more powerful threshold and ultimate abilities, and when you eat food in combat, so you'll want to build it as quickly as possible during a fight.
Action Bar: This handy new interface holds all your ability buttons, and can give quick access to essentials such as potions, food and utility items.
Armour and Life Points: The armour you wear now greatly affects your maximum life points. The Evolution of Combat is balanced with this in mind, so you'll need to gear up to stand up to your foes!
Dual Wielding: That's right - with the launch of the Evolution of Combat, this much-requested feature will be fully implemented. With abilities specific to dual-wielded weapons and increased gear choices for mages such as wands and orbs, your choice of gear loadout has never been more varied. Off-hand versions of most weapons will be made available once the Evolution of Combat launches, so no need to go out and buy duplicates of your favourites just yet.
And Much More: We've introduced far too many new features, tweaks and improvements to list here, but some of the biggest are as follows:
We've filled out gaps in gear progression, including loads of brand-new level 50 gear and new options for mages and rangers.
The combat triangle is more important than ever, and you'll need to take careful count of your foe's fighting style to prevail.
There's an array of awesome-looking new animations for the new abilities and distinct combat styles. |
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